François Andrivet
Motion Director
French, Spanish, Chilean, lidt dansk and ein beetje Nederlands. Designer, art director, actor, print fanatic.
Asta Hallum
Copy Director
Sophie Gevind
Story Director
Autistic anarchist with strategy, stories, words, and creativity as special interest. Always preaching and infodumping on the responsibility and power of design and creativity. Can be slightly annoying.
Anne Katrine Raahede
Social Director
Special interest is knowledge. Which, as AK says, is nothing but gossip about the world.
Oskar Martinussen
Digital Director
Enthusiastic gamemaster, hater of metro crowds, and always in the middle of learning something new.
Nathalie Golde Sørense
Visual Director
Nathalie never accepted the shit of corporate, capitalistic, and greedy agendas. That's why we knew she was a fit.
Magda Markova
Project Director
Magda is from Czech Republic, but quickly became a Copenhagen local legend. Disco parties, island festivals spiced with international business studies and activist entrepreneurship.
Pam Delyra
Project Director

What is this all about?

We use strategy, design, and creativity to promote agendas of solidarity and democracy

Design can normalise and legitimatize anything. Just think of how, Coca Cola invented Santa and Arla the idea, that your bones won’t grow without drinking cow-milk.

Many of us has years of experience from the established and big-machine-industry. We found each other in want and need to use our skills and expertise to promote agendas, which we stand behind. Not just as professionals, but as people and activists.

Who are these weirdos?

Specialised generalists on an idealistic mission

Wordy strategists, nerdy visual designers, geeky tech and web users. Autistics, activists, stubborn minds. A rare, spicy, and slightly over-the-top bunch.

Oskar Martinussen / digtial director
Pam Delyra / Project director
Nathalie Golde Sørense / Visual Director
Magda Markova / Project director
Sophie Gevind / story director
Anne Katrine Raahede / social director
François Andrivet / motion director
Asta Hallum / copy director

How we work

We don’t know everything. But we do know quite some minds.

Different agendas, different people, different expertise. We can’t know it all. That’s why we always let the project set the team, not the other way around.

Simultaneously, our industry is still gated by high barriers and a whitespread idea, of who and what the designer is. We therefore has as principal, that in all medium- and large sized projects, we must share a minimum of one open call. We do so, because it makes our projects better and we keep the door open.

Our creative method is called find, define, design. If we are going to work together, you’ll hear a whole lot about it.

Find – QUESTIONS & EXPLORATION

What is this?
Research, workshops, interviews, surveys, looking, looking, looking.

Define – FORMULATE & FOCUS

Why is this?
Strategy, core story, frameworks, think, think, think.

Design - PRODUCE & LAUNCH

How do we do this?
Design, edit, launch, do, do, do.